Microsoft Launches Azure Streaming Services for Developers

Microsoft today announced the general availability release of Windows Azure Media Services. With today’s release, developers now have everything they need to quickly build great, extremely scalable, end-to-end media solutions for streaming on-demand video to consumers on any device.

With Windows Azure Media Services, you can stream video to HTML5, Flash, Silverlight, Windows 8, iPad, iPhone, Android, Xbox, Windows Phone and other clients using a wide variety of streaming formats. A typical video workflow involves uploading raw video to storage, encoding & protecting the content, and then streaming that content to users who can consume it on any number of devices.

According to Microsoft’s Scott Guthrie, it allow users to store a single file format and stream to many adaptive protocol formats automatically. It can be used to deliver training videos to employees; stream video content from a website; or build video-on-demand service similar to Hulu or Netflix. Last year several broadcasters used Azure to stream the London 2012 Olympics.

A version that allows for live streaming is currently available in a private preview, and a public preview will be coming next, reports Infoworld.

For encoding, users pay a flat rate, which starts at $1.99 per gigabyte and is then discounted for larger volumes. For streaming, users pay for storage and bandwidth.

Related Dailywireless articles include; 2012 Olympics Begin, London: The Biggest Small Network in the World, Tweet-driven London Eye Lightshow, The Social Olympics, Robot Olympic Cameras, HTC: Olympic Torchbearer, London Olympics: 100 Days, NBC Partners with YouTube for Olympics, The 2010 Vancouver Olympics, Mobile Olympics: Better Than Anything,

Posted by Sam Churchill on .

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