Archive for the 'Games' Category

Google’s 3D Smartphone: Project Tango

Posted by Sam Churchill on April 16th, 2014

Google’s Project Tango is putting 3D Point Cloud capture into a smartphone, reports PhoneArena. Using an advanced custom-made processor and Kinect-like infrared cameras, the smartphone can make 3D indoor maps quickly and easily. iFixit got their hands on a Project Tango device and gave it their usual teardown treatment to expose its internals. They found […]

March Win for Turner and NCAA

Posted by Sam Churchill on April 9th, 2014

According to Turner Sports, March Madness Live 2014 shattered all previous online viewing records for the tournament, netting a total of 69.7 million live streams. That includes all the platforms where the service was available, which included a website, as well as mobile apps on iOS, Android, Kindle Fire and Windows devices. Turner says the […]

Amazon’s FireTV

Posted by Sam Churchill on April 2nd, 2014

Today, Amazon unveiled Fire TV, a tiny box that plugs into your HDTV for easy and instant access to Netflix, Prime Instant Video, Hulu Plus, WatchESPN, SHOWTIME, low-cost video rentals, and much more. Amazon video streaming is estimated to account for 1.6 percent of viewership in North America. In contrast, Netflix has the majority of […]

GSMA Mobile Awards

Posted by Sam Churchill on February 25th, 2014

The GSMA today announced the winners of the 19th Annual Global Mobile awards, held at the GSMA Mobile World Congress in Barcelona. “The Global Mobile Awards showcase innovation from products and services across a diverse and growing industry,” said John Hoffman, CEO, GSMA. There were 680 entries this year, and like many awards shows there […]

Superbowl Security: In the Clouds

Posted by Sam Churchill on January 27th, 2014

This Sunday’s Superbowl between the Denver Broncos and the Seattle Seahawks is an interesting exercise in mobile broadband deployment. The 82,500-seat MetLife Stadium is built to handle 25,000 to 30,000 concurrent Internet users across cellular and Wi-Fi networks. The appeal of WiFi networks is that fans get free, capacious bandwidth, while teams and the NFL […]

Google Supports TechHubs

Posted by Sam Churchill on September 25th, 2013

Google is partnering with existing incubation labs around the world, announcing a Tech Hub Network that’ll launch with seven partners, initially located in North America. The first TechHubs include, 1871 (Chicago), American Underground (Durham), Coco (Minneapolis), Communitech (Waterloo), Galvanize (Denver), Grand Circus (Detroit) and Nashville Entrepreneur Center (Nashville). Google says they are all top notch […]